ON TO THE NEXT ONE!
Now that Mind The Gap! is complete I have been thinking about my next game. I have decided to create a first person shooter called the...
Now that Mind The Gap! is complete I have been thinking about my next game. I have decided to create a first person shooter called the...
MindTheGap! has finally been published on the GooglePlay and Appstore. 13th July 2018 Check it out below. https://itunes.apple.com/us/app...
I converted the game over to android for some beta testing, while thats happening I decided to create a little promo trailer.
The deadline for this game is fast approaching and I haven't finalised the Icon designs. I did update the upgraded icons as they are...
Using the IAP catalogue and these following site I was able to integrate Inn-app purchases to my game. I also added a third page to the...
The previous Block breaker Power Up was supposed to ping any object it touches out of the way and then deactivate its self but...
I've been scouring out a background track for my game. I want something that's calm but has an up beat rhythm that's current in R&B or...
This week i've been focusing on debugging the game and sorting out purchasing icons and the icons menu remembering what has been bought....
This week I've been working hard on writing code that allows you to buy an Icon, enable it and save it. When the game is restarted or...
Purchase Icons Screen Upgrades screen UI update.
The previous power ups (below) didn't stand out enough on the background I created so re-designed them so they don't fade to yellow and...
I forgot to add some extra information about power up sliders and the score multiplier line.
The currency for the game is 'Gwap Coins' and I wanted something that resembles money but wasn't a coin so I got inspiration from Poker...
After receiving feedback from my friends playing the previous version I decided it was time to change how the player experiences the...
I wanted simple power up icons that could be seen easily but have a 3D style bubble look to them.
I tested out my game on my iphone6 and then I re-adjusted the gameplay. I have decided to start the game with less blocks to avoid and as...
UI design is not what I usually do but I wanted to try it out and test myself. For this game I had organised for a friend of mine to...
I have decided to call my game 'Mind The Gap!', which I find quite amusing as I have a gap in my teeth too, so it makes perfect sense...