top of page
Search
Writer's pictureashiokai

HeartBreaker Update #2

This week I was working on being able to control the speed of blocks falling down and fixing any previous issues.



I also created and implemented 3 different power ups called:

MiniMe - Player becomes smaller

BigMe - Player becomes bigger

GunMe - Player shoots projectiles


In my previous update I had an issue with my blocks not always re-appearing when it was object pooled. I solved this by setting the block as active on start so when it becomes deactivated because of the power ups.




0 comments

Recent Posts

See All

Comentários


bottom of page